A daring lizard/humanoid crossing and a sorcerous priestess.


     Teeth-trolls Karius and Baktus, anno 2006.


     ..and the tooth fairy.


     A gift for a friend of mine that really like big swords.


     Inspector Monquet and a character concept.


     Cubiclemonkey Joe and Charles the bank raccoon.


     The idea behind this was to make a very simple cartoon character.




     A collection of monster, creature and item concepts.




     A gas-powered dirigible stops by a volcanic area to collect fuel and samples.


     Invading fleet approaching the rich mineral-depots of the surface-dwellers...


     A very practical cloak.



Concept and screenshots from school project "Master of the Universe". I did all character modelling and texturing seen, and all environmental modelling except for the control panel details, which were made by my project partner Jon Grøteig. All modelling and texturing with 3d studio max.

Stills from school project "The Teacher". Modeled and textured with 3d studio max.

Character design: Byrone "The Bear" la Verne. Click here for character profile. Modeled in 3d studio max and textured with Zbrush.